Proving Grounds - Dogfight Trailer! - postedDescenters, this is your first taste of Sol Contingency multiplayer gameplay! Enjoy!Proving Grounds - Dogfight Trailer! - posted by 1DeViLiShDuDe
Gameplay footage from our first internal multiplayer test, giving you guys an idea of what we are aiming for with Sol Contingency: Proving Grounds to play and look like.
Prepare for Descent! Again! You will be going down very soon!
NOTE: Some assets and gameplay elements shown are not final and will be reworked toward release.
Get the full music track from Seamless here:
Watch on youtube: youtube.com/watch?v=avPeGfIQnw0
SOL Contingency's Community modding/mapping! :DSOL Contingency's Community modding/mapping! :D by 1DeViLiShDuDe
Community modding/mapping & Applying for project positions
Alright everyone, here are a few answers to some of the top questions getting asked by community members:
Can we mod the game? Can we map for the game?
And - "Can I become a team member / developer?
Before we opened the forum to the public, we only used it for development discussion (in the private subforum hidden to non team members) where we established a few guidelines for developers. Obviously fans who are not developers (just players) and want to make maps and other stuff for the game (when it's playable), so I'm putting together a few guidelines for that too. I'm starting off with
SOL Contingency: The Lunar Incident - Concept ArtThis video shows concept art & models from Fall 2013, for inclusion into a 6DOF Descent style game being made with the UDK, called SOL Contingency.SOL Contingency: The Lunar Incident - Concept Art by 1DeViLiShDuDe
The first release of the MP version is due out Xmas Day 2013.
Inspirational Design is the key to successful concept artists!
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